![]() Ready for your first Octane render? Hit the Send Scene button (looks like an Octane logo) toward the top of the Live Viewer. Our scene is abstract, so the C4D default sized primitives are fine. It’s also a no brainer when you’re trying to scale objects to one another - you can just Google “billiard ball diameter” and then “billiard table size” and enter those values rather than wing it and hope you’re right. The light bounces, camera interaction and texture sizes will just look more realistic this way. The C4D default objects are relatively large - the cube is 200cm to a side, or about 6’5, which is fine for the start of a piece of furniture, but definitely shrink it down if you want to make a sugar cube out of it. A billiard ball should be about 2” in diameter (~6cm). An average person should be somewhere in the 5-6’ height range (150-180cm or so). The starter file also uses a resolution of 1000x700 - you set that in C4D’s render settings the same way you do with any engine.Īs with most engines striving for realism, Octane works best when objects are at real-world scale. If you’re doing this from scratch, make sure the primitives are all sitting on the plane (make the P.Y value of the sphere the same as the radius, or half the height of the cube and tube in the Coord tab of the Attributes manager). Get open the starter file, or just drop in a standard C4D Plane, Cube, Sphere, Tube, and Platonic (set to Bucky) and then arrange them in a pleasing way. Getting StartedĮnough chatter, let’s jump in. There’s a menu bar at the top which is where all of Octane’s objects and materials and stuff live, a button bar below that which you use to start/stop the render and help with visualization, the main window where your scene shows up and starts rendering, and some information overlays. You can navigate around in it using alt-left click/middle click/right-click, drop materials on items directly in it, and do some more advanced things like pick focus. The Live Viewer works similarly to the other viewports in C4D. Go ahead and dock that to the right of the viewport. Drop that down and choose “Live Viewer” - this is where pretty much everything is in Octane. If you installed Octane correctly, you should now see an Octane menu at the top of C4D toward the right hand side. Here is a link to the installation guide. Probably best to do this process one version at a time to avoid confusion. If you have several versions of C4D, you’ll need to make several copies of the folder and only leave in the corresponding version for each plugin folder. You will need to delete the R15, R16, R17.cdl and xdl (or xlib on Mac) files for everything except c4dOctane-R23.xld64 or c4doctane-R23.xlib prior to installing. xdl64 files (Windows) for the versions of the software you are not using. In both of those, there are several files. ![]() On Windows, you’ll have a folder that says c4doctane. On the Mac, you’ll have a folder that says the current version. You’ll need some sort of unarchiving utility like 7zip to decompress the RAR file. Once you check Accept and hit Download, you’ll get a ZIP file (Mac) or a RAR file (Windows). ![]() You don’t need to download Octane Standalone unless you want to play with that separately. From there it will have you sign in to your account if you aren’t already, and then take you to the Downloads page. Go to and click the downloads link in the red navbar at the top. How do I download and install OctaneRender for Cinema 4D? Within C4D, Octane provides a real-time render viewport window (called the Live Viewer), a full material system that can be edited in the Material Editor (like you’re used to) or in the Node Editor (which you should definitely learn how to do, but isn’t covered in this guide), tags that augment C4D’s native camera and lights, and then a few other objects that offload processor-intensive tasks directly to the GPU. This guide was written using Octane 2020.2.3, but it's basic enough that it should work fine with pretty much any subscription version to come out in recent years. In this guide, we’re going to focus on Octane as a plugin for Cinema 4D. It’s available as a standalone product and as a plug-in for DCC (Digital Content Creation) host apps like Maya, 3D Studio MAX, and Cinema 4D. OctaneRender is a physical-based render engine developed by OTOY. ![]()
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